Monday, February 6, 2017

1. I chose gaming career
2.I chose the topic because i like games alot  and always had a passion for games since i was born they are really fun
3.Animators in the games industry are responsible for the portrayal of movement and behaviour. 

Most often this is applied to give life to game characters and creatures, but sometimes animations are also applied to other elements such as objects, scenery, vegetation and environmental effects.

Specialist software packages are used to create the animations, which are used for both automated or in game behaviours and predefined sequences or cut scenes.

Animators must portray movement and behaviour in an efficient and effective way which makes best use of the game engine’s technology, within the platform’s limitations. It is often necessary to restrict the number of key frames used or the number of characters that can appear on the screen at a time. Animators work closely with Programmers and Artists to create the best balance between smooth seamless movement and optimised performance on the target platform.

Game production is collaborative and Animators work as part of the art department team. Using the objects, models, and most importantly, characters created by 3D Artists, Animators define their movements and behaviours and apply them using the animation tools and techniques provided by the selected 3D animation software package.

Game animation can be a complex combination of many different types of movements, so the Animators must make extensive libraries of reusable animations for each character.

They are also usually responsible for the technical processes of rigging and skinning of the characters, 
Image result for ea

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